# HQ31–35 & Steel Requirements

HQ31–35 begins a significantly more expensive stage of Headquarters progression.

## HQ31–35 Requirements at a Glance

Steel values below are in **millions**.

<table id="bkmrk-hqrequired-buildings"><colgroup><col></col><col></col><col></col><col></col></colgroup><tbody><tr><th>HQ</th><th>Required Building</th><th>Steel</th><th>Planning Note</th></tr><tr><td>**HQ31**

</td><td>Rider Camp

</td><td>**2.2M**

</td><td>First Steel requirement

</td></tr><tr><td>**HQ32**

</td><td>City Walls

</td><td>**3.1M**

</td><td>0.9M more than HQ31

</td></tr><tr><td>**HQ33**

</td><td>Alliance Center

</td><td>**4.1M**

</td><td>Keep it on your critical upgrade path

</td></tr><tr><td>**HQ34**

</td><td>Assaulter Camp

</td><td>**5.3M**

</td><td>First Steel requirement above 5M

</td></tr><tr><td>**HQ35**

</td><td>Shooter Camp

</td><td>**6.4M**

</td><td>Largest Steel requirement

</td></tr></tbody></table>

### Total Steel: HQ31–35

**21.1 Million Steel**

Don't begin one of these HQ levels just because you've unlocked it.

Make sure its **required building is ready** and plan for the Steel requirement before committing your resources and speed-ups.

## Steel — The New Resource

Steel appears as part of progression beyond HQ30.

Sources listed in the supplied guide include:

- **Orange Bounties**
- **Steel Mine and Steel nodes**
- **Hub Shop**
- **Seasonal rewards**
- **Furylord**, when active
- **HQ31–35 launch event**, when available

### Important

Don't automatically count **Tyrant** as a Steel source. Check the live rewards on your server to see whether Steel is actually included.

## Take Advantage of the Launch Event

The supplied information describes a special event around the HQ31–35 rollout that can provide significant Steel through daily tasks.

If this event is active on your server, **take advantage of it before it disappears.**

That Steel can make the push to HQ31 considerably easier.

## Steel Isn't Your Only Problem

Having enough Steel doesn't mean you're ready.

The other major bottleneck is:

### **Construction Time**

HQ31–35 construction timers can become extremely long. According to the supplied guide, the longest unbuffed timers can reach **several months**.

That's why construction bonuses become increasingly important after HQ30.

[![ChatGPT Image Sep 30, 2026, 04_44_20 PM.png](https://775intel.com/uploads/images/gallery/2026-09/scaled-1680-/chatgpt-image-sep-30-2026-04-44-20-pm.png)](https://775intel.com/uploads/images/gallery/2026-09/scaled-1680-/chatgpt-image-sep-30-2026-04-44-20-pm.png)